ION Game Design Company Teaser
During my internship at ION Game Design, I produced a "company teaser" designed to showcase their diverse game catalog. I was responsible for the end-to-end creative process—translating a broad conceptual brief into a high-impact visual narrative. I handled all aspects of production, including storyboarding, cinematography, lighting, mise-en-scène, editing, and sound design.
This project was a deep dive into technical problem-solving, particularly in mastering lighting and gimbal work within constrained spaces. It sharpened my ability to execute a client’s vision while maintaining high production standards under specific environmental limitations.
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